Play a game.FUND A CAUSE.

Four steps, and only one of them is yours.

01
The idea

A minute of your time is all it takes. Pick a cause you care about, play the game attached to it, and your play is counted. No form, no card, no commitment. The game is the donation mechanism.

02
Every play and share counts toward a goal

Each campaign has a target. One might need 300 plays to deliver 100 hygiene kits. Your play moves that counter by one, and so does every click on a link you share, whether or not that person plays. Reach the goal and the donation unlocks.

03
Sponsors give for every play

A brand commits the money before the campaign opens. It goes directly to the cause, not to us. When a campaign closes, the charity confirms what was delivered and the transfer receipt is published on the campaign page.

04
No login, no app, no catch

It opens in your browser. You get a username automatically so you can appear on the leaderboard without handing over anything about yourself. Leave an email only if you actually want to know how it ended.

What everybody gets

For the gamer

  • The same game you would have played anyway
  • A leaderboard and a username, no account
  • Something real at the end of it
  • Zero cost, zero data collected

For the cause

  • Funds committed upfront, not promised
  • A younger audience who would not have found them
  • No admin, no campaign to run
  • Opt-in emails from people who chose to care

For the brand

  • Sixty seconds of attention, not a skipped banner
  • Their name on a verified outcome
  • A story worth telling internally and externally
  • Measurable: plays, shares, opt-ins, delivery